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Defense > Programmer's documentation > Essential Features > Managers
 
Managers
Describes how to coordinate a large quantity of graphic objects through the use of a manager, that is, through the IlvManager class and its associated classes.
*A manager
*Describes what a manager is with a diagram.
*A manager view
*Explains the purpose of a manager view and how it operates.
*Layers
*Explains the purpose of layers and how they operate.
*Handling input events: interactors and accelerators
*Describes how all input events are handled by means of an interactor or an accelerator.
*Input/output
*Describes the set of methods for writing graphic object descriptions to a file and reading them to a file.
*Class diagram for IlvManager
*Describes the relationships between the main manager classes with a class diagram.
*Multiple manager views
*Explains the purpose of multiple manager views and how to create them.
*Binding views to a manager
*Describes how to use manager views.
*Managing layers
*Explains how to use layers.
*Managing graphic objects
*Describes how to assign graphic objects to a manager.
*Selection in a manager
*Describes how to select objects through the manager and display them as selected.
*Hover highlighting in a manager
*Describes how to use hover highlighting in a top-level manager.
*Blinking of graphic objects
*Describes the three types of blinking mode supported by Rogue Wave® JViews.
*Managing input events
*Describes how to handle input events using an interactor on the view or on a graphic object.
*Saving and reading
*Describes the facilities for saving and loading the contents of a manager.
*File formats
*Describes the file formats supported by JViews Framework.
*Drawing Exchange Format (DXF)
*Describes how to use and customize DXF.

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