CODRotateCommand::GetOrigin
inline BOOLCODRotateCommand::GetOrigin(CODComponent*pComp, float&fOriginX, float&fOriginY)
Gets the origin to be used for rotation for a particular component.
Defined in: OdRotateCmd.h
Return Value
Non-zero if an origin was found for the component.
Parameters
pComp
A pointer to the component whose origin we are looking for.
fOriginX
A reference to place the horizontal coordinate in.
fOriginY
A reference to place the vertical coordinate in.