CODRotateCommand::GetOrigin

inline BOOLCODRotateCommand::GetOrigin(CODComponent*pComp, float&fOriginX, float&fOriginY)

Gets the origin to be used for rotation for a particular component.

Defined in: OdRotateCmd.h

Return Value

Non-zero if an origin was found for the component.

Parameters

pComp

A pointer to the component whose origin we are looking for.

fOriginX

A reference to place the horizontal coordinate in.

fOriginY

A reference to place the vertical coordinate in.