CODModel::IsValidMove

BOOLCODModel::IsValidMove(CODComponentSet&setComponents, intnMoveX, intnMoveY)

Determines if components can be successfully moved by provided offsets

Defined in: OdModel.cpp

Return Value

Non-zero if component can be placed at given location; zero otherwise

Parameters

setComponents

Component set to be moved.

nMoveX

X-offset for prospective move

nMoveY

Y-offset for prospective move