CODModel::IsValidMove
BOOLCODModel::IsValidMove(CODComponentSet&setComponents, intnMoveX, intnMoveY)
Determines if components can be successfully moved by provided offsets
Defined in: OdModel.cpp
Return Value
Non-zero if component can be placed at given location; zero otherwise
Parameters
setComponents
Component set to be moved.
nMoveX
X-offset for prospective move
nMoveY
Y-offset for prospective move