CODImageComponent::Load
Loads the image component.
Defined in: OdImageComp.cpp
Syntax
BOOL CODImageComponent::Load(UINT nID, CDC* pDC, const BOOL bTransparent, const COLORREF transColor);BOOL CODImageComponent::Load(UINT nID, const BOOL bTransparent, const COLORREF transColor);
BOOL CODImageComponent::Load(CString strImagePath, const BOOL bTransparent, const COLORREF transColor);
BOOL CODImageComponent::Load(CBitmap& bmp, const BOOL bTransparent, const COLORREF transColor);
BOOL CODImageComponent::Load(SECDib& dib, const BOOL bTransparent, const COLORREF transColor);
Return Value
Non-zero if the component was successfully created.
Parameters
nID
The resource ID of a bitmap.
pDC
The device context for the bitmap.
strImagePath
The path of the file to read the image from.
bTransparent
Indicates if image is to be transparent.
transColor
Transparent color.
Comments
This function loads the image component from either a bitmap resource, bitmap file, or a bitmap object. This function can be used repeatedly on the same image component, so different bitmaps can be loaded at run-time.NOTE: The version of this function that takes a pointer to a CDC object as a parameter is obsolete, and is only included for backward compatibility.