CODController::HitEdge
BOOLCODController::HitEdge(UINTnFlags, CPointptLog, intnButton= VK_LBUTTON)
Determines if the mouse has been clicked on the edges of a component and reacts accordingly.
Defined in: OdController.cpp
Return Value
TRUE if the mouse has been clicked on the edges of a component.
Parameters
nFlags
Indicates whether various virtual keys are down. This parameter can be any combination of the following values:
MK_CONTROL
Set if the CTRL key is down.
MK_SHIFT
Set if the SHIFT key is down.
MK_LBUTTON
Set if the left mouse button is down.
MK_MBUTTON
Set if the middle mouse button is down.
MK_RBUTTON
Set if the right mouse button is down.
ptLog
Specifies the x- and y-coordinate of the cursor in logical coordinates.
Comments
This is used in vertex editing mode. If the mouse hits an edge of a component, the user might be inserting a vertex.nButton
The virtual key code of the mouse button pressed, or 0 if none was pressed.