CODController::HitEdge

BOOLCODController::HitEdge(UINTnFlags, CPointptLog, intnButton= VK_LBUTTON)

Determines if the mouse has been clicked on the edges of a component and reacts accordingly.

Defined in: OdController.cpp

Return Value

TRUE if the mouse has been clicked on the edges of a component.

Parameters

nFlags

Indicates whether various virtual keys are down. This parameter can be any combination of the following values:

MK_CONTROL

Set if the CTRL key is down.

MK_SHIFT

Set if the SHIFT key is down.

MK_LBUTTON

Set if the left mouse button is down.

MK_MBUTTON

Set if the middle mouse button is down.

MK_RBUTTON

Set if the right mouse button is down.

ptLog

Specifies the x- and y-coordinate of the cursor in logical coordinates.

Comments

This is used in vertex editing mode. If the mouse hits an edge of a component, the user might be inserting a vertex.

nButton

The virtual key code of the mouse button pressed, or 0 if none was pressed.