CODComponent::Rotate
voidCODComponent::Rotate(intnAngle, floatfOriginX, floatfOriginY, CSizesizeAspectRatio= odg_sizeDefaultAspectRatio)
Rotates the component.
Defined in: OdComponent.cpp
Return Value
void
Parameters
nAngle
The angle to rotate, in tenths of a degree.
fOriginX
The horizontal coordinate of the origin.
fOriginY
The vertical coordinate of the origin.
sizeAspectRatio
The aspect ratio of the viewport the components are being rotated in.
See Also
OnMove is called.