CODCommand::m_setComponents
CODComponentSet CODCommand::m_setComponentsSet of components that are affected by the command. Components in the set are reference counted, so components are AddRef'd when added to the set and Release'd when removed. When the command object is destroyed, all components in the set are Release'dd in order to decrement their reference count.
See Also
AddComponent, AddComponents, RemoveComponent, RemoveAllComponents