SECLayoutFactory::CreateNodeWnd
Create a node window object and and automatically plug into layout framework.
Defined in: FACTORY.CPP
Syntax
CreateNodeWnd(CWnd* pAttachWnd,CWnd* pParent,SECLayoutNode* pParentNode,CRuntimeClass* pRuntimeClass)
CreateNodeWnd(HWND hAttachWnd,CWnd* pParent,SECLayoutNode* pParentNode,CRuntimeClass* pRuntimeClass)
CreateNodeWnd(UINT nIDAttachWnd,CWnd* pParent,SECLayoutNode* pParentNode,CRuntimeClass* pRuntimeClass)
Return Value
SECLayoutNodeWnd* pointer to newly created window layout node
Parameters
pAttachWnd
CWnd pointer to window to autoattach layout node
hAttachWnd
Handle of window to autoattach layout node
nIDAttachWnd
Child control ID of window to autoattach layout node
pParent
CWnd pointer to parent of window to attach layout node
pParentNode
Layout node parent of newly created window node
classNodeWnd
Class type for object creation.
lpszTitle
Optional string title name to associate with the newly created node.
Comments
The returned pointer should *NOT* be deallocated by the caller. The layout factory will automatically deallocate on object destruction.
See Also