CGXTabCreateInfo::SetDocument
void SetDocument(CGXDocument* pDocument);
pDocument
The document object to use.
Remarks
Please refer to CGXTabCreateInfo:: SetUseContextIntact.
See Also
CGXTabCreateInfo:: SetUseContextIntact
void SetDocument(CGXDocument* pDocument);
pDocument
The document object to use.
Please refer to CGXTabCreateInfo:: SetUseContextIntact.
CGXTabCreateInfo:: SetUseContextIntact