CGXProperties::GetMargins

void GetMargins(int& top, int& left, int& bottom, int& right);

top

A reference to an integer to receive top margin in 1 / GXGetFontState()->m_nLogPixelsX (or Y) since the logical coordinates for printing are setup in 1/screen_dpi units.

left

A reference to an integer to receive left margin in 1 / GXGetFontState()->m_nLogPixelsX (or Y) since the logical coordinates for printing are setup in 1/screen_dpi units.

bottom

A reference to an integer to receive bottom margin in 1 / GXGetFontState()->m_nLogPixelsX (or Y) since the logical coordinates for printing are setup in 1/screen_dpi units.

right

A reference to an integer to receive right margin in 1 / GXGetFontState()->m_nLogPixelsX (or Y) since the logical coordinates for printing are setup in 1/screen_dpi units.

Remarks

Returns print margins.

See Also

 CGXProperties::SetMargins
 CGXGridCore::OnAdjustPrintRectangle for a note on how to adjust non-printable margins.

CGXProperties

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