CGXLongOperation::NeedMessages

BOOL NeedMessages();

Return Value

TRUE if the delay between the last call to ProcessMessages is large enough; FALSE otherwise.

Remarks

You should call this method frequently to check if messages should be processed. The method determines the number of ticks since the last call to DoMessages and compares it with the value specified with SetTicksFirstTime / SetTicksContinued.

See Also

 CGXLongOperation::DoMessages

CGXLongOperation

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