CGXLongOperation::SetLockedState
static void SetLockedState(BOOL bLocked = TRUE);
bLocked
TRUE if current level shall be locked; FALSE if it should be unlocked.
Remarks
Call this method if you want to lock or unlock the current operation level. If you lock an operation level, higher levels will not be able to change the status text.
See Also
CGXLongOperation::GetLockedState