IEventQueue::QueueEvent

boolIEventQueue::QueueEvent(IEvent*pIEvent, UINTnPriority)

Place an event in the queue and assign it a priority.

Defined in: EventQueue.h

Return Value

TRUE if the event is successfully added to the queue; otherwise FALSE.

Parameters

pIEvent

Pointer to event object.

nPriority

Priority that the queue should assign to the event.