IEventQueue::QueueEvent
boolIEventQueue::QueueEvent(IEvent*pIEvent, UINTnPriority)
Place an event in the queue and assign it a priority.
Defined in: EventQueue.h
Return Value
TRUE if the event is successfully added to the queue; otherwise FALSE.
Parameters
pIEvent
Pointer to event object.
nPriority
Priority that the queue should assign to the event.