IEventQueue::ClearAllEvents
voidIEventQueue::ClearAllEvents(void)
Remove all events from the queue without dispatching them
Defined in: EventQueue.h
Return Value
void
Comments
This function clears out the queue without dispatching any of the events.Class Members
virtual bool QueueEvent(IEvent* pIEvent, const UINT nPriority)
Place an event in the queue and assign it a priority.
virtual bool DispatchEvent(IEventRouter* pIEventRouter)
Remove next event from the queue and send it to an event router.
virtual void ClearAllEvents()
Remove all events from the queue without dispatching them.