SRGDisplayBase::DrawLabels

voidSRGDisplayBase::DrawLabels(void)

Draws the labels in a style suitable for the current axis

Defined in: SRGDisplayBase.cpp

Developer Notes

This routine, like many of the top-level routines, is extendable. If a label style is not recognized, the routine DrawCustomLabels is invoked. DrawCustomLabels allows you to perform your own label drawing routine before finishing via the return path in this routine. To invoke DrawCustomLabels you need only to specify a style which is not recognized by this function. Any number may be used for your own style but we strongly recommend that you use only those above the reserved threshold. Normally styles are a two character hexadecimal code. These codes therefore have 255 possible combinations (code 00 is always CX_{SOMESTYLE}_NONE). Values from 01 to BF are reserved. You may therefore safely use C0 to FF for your own purposes.