CGXRecordInfoBeam::SetRecordCount
void SetRecordCount(long nCount);
nCount
Specifies the record count.
Remarks
Stores the record count.
The record count can later be determined with GetRecordCount.
See Also
CGXRecordInfoBeam::GetRecordCount
void SetRecordCount(long nCount);
nCount
Specifies the record count.
Stores the record count.
The record count can later be determined with GetRecordCount.
CGXRecordInfoBeam::GetRecordCount