CGXGridCore::OnGridKeyDown

virtual BOOL OnGridKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);?

nChar

Specifies the virtual-key code of the given key.

nRepCnt

Repeat count (the number of times the keystroke is repeated as a result of the user holding down the key).

nFlags

Specifies the scan code, key-transition code, previous key state, and context code, as shown in CWnd::OnKeyDown.

Return Value

TRUE if message was processed; FALSE otherwise.

Remarks

Called from ProcessKeys when the current control did not handle the WM_KEYDOWN message.

See Also

 CGXGridCore::ProcessKeys  CGXControl::KeyPressed

CGXGridCore

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