The explanation in this tutorial assumes that you are familiar with the Styles and Drawing and Updating architectures of Objective Grid. If you are not familiar with these architectures, please refer to Chapter 2, "Design Overview."
For illustration purposes we are going to use an instance of CGXData, m_data, as the external data source to which the grid will be bound. Note that in your application you might have your own data structure or stubs that talk to an external data source. Again, the nature of the external data source is not pertinent to this discussion.
The majority of the virtual binding functionality for this sample has been implemented inside overridden Objective Grid virtual functions.
Copyright © Rogue Wave Software, Inc. All Rights Reserved.
The Rogue Wave name and logo, and Stingray, are registered trademarks of Rogue Wave Software. All other trademarks are the property of their respective owners.
Provide feedback to Rogue Wave about its documentation.