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Objective Edit User's Guide
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2.5 Building the Objective Edit Libraries

Follow these steps to build the Objective Edit libraries:

  1. Start Visual Studio.

  2. Ensure that the Visual C++ directory paths are set correctly. Please refer to Section 2.7.3, "Check Visual Studio Paths," in the Stingray Studio Getting Started Guide for more detailed information about these IDE paths.

  3. Open edit*.sln, where * indicates the appropriate supported and installed compiler version.

  4. Choose the build configuration to build. You can build a single library, all ASCII libraries, all Unicode libraries, or all libraries.

  5. Start the build.

2.5.1 Make Files and Building Directly with nmake

When you build the Stingray libraries in Visual Studio, Visual Studio invokes make files that ship with the product. For information on these underlying make files, and how to build the libraries by invoking nmake on these files directly, see Section 2.3, "Building from the Command Line with nmake," in the Stingray Studio Getting Started Guide.

This section also discusses the issue of building the libraries with 1-byte structure alignment rather than the default 8-byte structure alignment.



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