Algorithm
Templated algorithm for sorting collections of entities.
#include <algorithm>
template <class RandomAccessIterator> void stable_sort (RandomAccessIterator first, RandomAccessIterator last); template <class RandomAccessIterator, class Compare> void stable_sort (RandomAccessIterator first, RandomAccessIterator last, Compare comp);
The stable_sort algorithm sorts the elements in the range [first, last). The first version of the algorithm uses less than (<) as the comparison operator for the sort. The second version uses the comparision function comp.
The stable_sort algorithm is considered stable because the relative order of the equal elements is preserved.
stable_sort does at most N(logN) **2, where N equals last -first, comparisons; if enough extra memory is available, it is NlogN.
// // sort.cpp // #include <vector> #include <algorithm> #include <functional> #include <iostream.h> struct associate { int num; char chr; associate(int n, char c) : num(n), chr(c){}; associate() : num(0), chr('\0'){}; }; bool operator<(const associate &x, const associate &y) { return x.num < y.num; } ostream& operator<<(ostream &s, const associate &x) { return s << "<" << x.num << ";" << x.chr << ">"; } int main () { vector<associate>::iterator i, j, k; associate arr[20] = {associate(-4, ' '), associate(16, ' '), associate(17, ' '), associate(-3, 's'), associate(14, ' '), associate(-6, ' '), associate(-1, ' '), associate(-3, 't'), associate(23, ' '), associate(-3, 'a'), associate(-2, ' '), associate(-7, ' '), associate(-3, 'b'), associate(-8, ' '), associate(11, ' '), associate(-3, 'l'), associate(15, ' '), associate(-5, ' '), associate(-3, 'e'), associate(15, ' ')}; // Set up vectors vector<associate> v(arr, arr+20), v1((size_t)20), v2((size_t)20); // Copy original vector to vectors #1 and #2 copy(v.begin(), v.end(), v1.begin()); copy(v.begin(), v.end(), v2.begin()); // Sort vector #1 sort(v1.begin(), v1.end()); // Stable sort vector #2 stable_sort(v2.begin(), v2.end()); // Display the results cout << "Original sort stable_sort" << endl; for(i = v.begin(), j = v1.begin(), k = v2.begin(); i != v.end(); i++, j++, k++) cout << *i << " " << *j << " " << *k << endl; return 0; } Output : Original sort stable_sort <-4; > <-8; > <-8; > <16; > <-7; > <-7; > <17; > <-6; > <-6; > <-3;s> <-5; > <-5; > <14; > <-4; > <-4; > <-6; > <-3;e> <-3;s> <-1; > <-3;s> <-3;t> <-3;t> <-3;l> <-3;a> <23; > <-3;t> <-3;b> <-3;a> <-3;b> <-3;l> <-2; > <-3;a> <-3;e> <-7; > <-2; > <-2; > <-3;b> <-1; > <-1; > <-8; > <11; > <11; > <11; > <14; > <14; > <-3;l> <15; > <15; > <15; > <15; > <15; > <-5; > <16; > <16; > <-3;e> <17; > <17; > <15; > <23; > <23; >
If your compiler does not support default template parameters, then you need to always supply the Allocator template argument. For instance, you will need to write :
vector<int, allocator>
instead of :
vector<int>
sort, partial_sort, partial_sort_copy