Container Adaptor
A container adapter which behaves like a priority queue. Items are popped from the queue are in order with respect to a "priority."
#include <queue>
template <class T, class Container = vector<T>, class Compare = less<Container::value_type>, class Allocator = allocator> class priority_queue;
priority_queue is a container adaptor which allows a container to act as a priority queue. This means that the item with the highest priority, as determined by either the default comparison operator (operator <) or the comparison Compare, is brought to the front of the queue whenever anything is pushed onto or popped off the queue.
priority_queue adapts any container that provides front(), push_back() and pop_back(). In particular, deque, list, and vector can be used.
template <class T, class Container = vector<T>, class Compare = less<typename Container::value_type>, class Allocator = allocator> class priority_queue { public: // typedefs typedef typename Container::value_type value_type; typedef typename Container::size_type size_type; typedef Allocator allocator_type; // Construct explicit priority_queue (const Compare& = Compare(), const Allocator&=Allocator()); template <class InputIterator> priority_queue (InputIterator first, InputIterator last, const Compare& = Compare(), const Allocator& = Allocator()); allocator_type get_allocator() const; bool empty () const; size_type size () const; const value_type& top () const; void push (const value_type&); void pop(); };
explicit priority_queue (const Compare& x = Compare(), const Allocator& alloc = Allocator());
Default constructor. Constructs a priority queue that uses Container for its underlying implementation, x as its standard for determining priority, and the allocator alloc for all storage management.
template <class InputIterator> priority_queue (InputIterator first, InputIterator last, const Compare& x = Compare(), const Allocator& alloc = Allocator());
Constructs a new priority queue and places into it every entity in the range [first, last). The priority_queue will use x for determining the priority, and the allocator alloc for all storage management.
allocator_type get_allocator () const;
Returns a copy of the allocator used by self for storage management.
bool empty () const;
Returns true if the priority_queue is empty, false otherwise.
void pop();
Removes the item with the highest priority from the queue.
void push (const value_type& x);
Adds x to the queue.
size_type size () const;
Returns the number of elements in the priority_queue.
const value_type& top () const;
Returns a constant reference to the element in the queue with the highest priority.
// // p_queue.cpp // #include <queue> #include <deque> #include <vector> #include <string> #include <iostream.h> int main(void) { // Make a priority queue of int using a vector container priority_queue<int, vector<int>, less<int>, allocator> pq; // Push a couple of values pq.push(1); pq.push(2); // Pop a couple of values and examine the ends cout << pq.top() << endl; pq.pop(); cout << pq.top() << endl; pq.pop(); // Make a priority queue of strings using a deque container priority_queue<string, deque<string>, less<string>, allocator> pqs; // Push on a few strings then pop them back off int i; for (i = 0; i < 10; i++) { pqs.push(string(i+1,'a')); cout << pqs.top() << endl; } for (i = 0; i < 10; i++) { cout << pqs.top() << endl; pqs.pop(); } // Make a priority queue of strings using a deque // container, and greater as the compare operation priority_queue<string,deque<string>, greater<string>, allocator> pgqs; // Push on a few strings then pop them back off for (i = 0; i < 10; i++) { pgqs.push(string(i+1,'a')); cout << pgqs.top() << endl; } for (i = 0; i < 10; i++) { cout << pgqs.top() << endl; pgqs.pop(); } return 0; } Output : 2 1 a aa aaa aaaa aaaaa aaaaaa aaaaaaa aaaaaaaa aaaaaaaaa aaaaaaaaaa aaaaaaaaa aaaaaaaa aaaaaaa aaaaaa aaaaa aaaa aaa aa a a a a a a a a a a a a aa aaa aaaa aaaaa aaaaaa aaaaaaa aaaaaaaa aaaaaaaaa aaaaaaaaaa
If your compiler does not support default template parameters, you must always provide a Container template parameter, a Compare template parameter, and an Allocator template parameter when declaring an instance of priority_queue. For example, you would not be able to write,
priority_queue<int> var;
Instead, you would have to write,
priority_queue<int, vector<int>,
less<typename vector<int>::value_type, allocator> var;