Polygon Rendering Routines

ISOSURF, data, valu, vert, poly

Standard Library procedure that computes, and optionally displays, an isosurface of the specified 3D data.

MOLEC(filename)

Creates an image of a ball and stick molecular model.

POLY_PLOT, vertex_list, polygon_list, pg_num, winx, winy, fill_colors, edge_colors, poly_opaque

Renders a given list of polygons.

POLYSHADE (vertices, polygons)

POLYSHADE (x, y, z, polygons)

Constructs a shaded surface representation of one or more solids described by a set of polygons.

RENDER (object1, ..., objectn)

Generates a ray-traced rendered image from one or more predefined objects.

RENDER24(b)

Generates a ray-traced rendered 24-bit image of m objects.